![]() ![]() If you want the NPC to be a sidekick (rather than a character roughly as powerful as the PCs), then you grant the NPC fewer levels than the party (or relevant PC). If you're adding class levels, you can simply add levels of Cleric, and then there you go: instant Cleric. This works well with another section in chapter 4, Low-Level Followers. ![]() The summary of that section is "you can give the NPC a class, just like you would a PC". Yes, there is a section on this in the DMG, but it's really the same as creating a PCĬhapter 4 of the DMG is all about creating NPCs, and it has a section for adding class levels. I realize many of these links may not work for people who don't actually own the content on D&D Beyond, but that doesn't have any bearing on the statements made in the answer. ![]() They have very few choices on leveling up - ASIs are predetermined, Spells are predetermined, they don't get feats, and so on. To reduce the load on both players (when used in the single-player/single-DM option) and the DM, Sidekicks have drastically simplified advancement. Divine Contention starts them at L11 with advancement to L12.Sleeping Dragon's Wake starts them at L9 and covers up to L11.Storm Lord's Wrath starts them at L7, and covers up to L9.Dragon of Icespire Peak includes rules for taking Sidekicks from L1 up to L6.The advancement tables don't even appear in the same place. There are four specific statblocks - Warrior, Expert, and Spellcaster - Mage, and Spellcaster - Healer. In the published version, your question is moot because the Sidekick rules cannot be bolted on any old statblock. To put it another way, the fact that the UA Sidekick rules are problematic is something the developers realized, so they rewrote them for publication. If we decide to make this material official, it will be refined based on your feedback, and then it will appear in a D&D book. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events. These game mechanics are in draft form, usable in your D&D campaign but not refined by final design and editing. The material here is presented for playtesting and to spark your imagination. Trying to compare UA rules to officially published rules is going to give you nothing but headaches. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |